The Fall and Rise of Motion Control For Games

Eurogamer has a story about how the design of motion-control input devices has evolved over the years, ranging from the Nintendo Power Glove and Sega Activator up to modern devices like the Wii Remote and the upcoming projects by Sony and M|cr0s0ft. Now that the technology has caught up with the ideas, EA CEO John Riccitello said he expects motion-control gaming to rapidly expand, eventually occupying half the total games market. He said, “We almost invested to create a platform extension like that for some of the games we’re working on. We’re very pleased, frankly, that it showed up at M|cr0s0ft, because I’d rather them pay for that. They can leverage it better, and we can build software. But I felt the market wanted that technology and I’m glad it’s coming.”

Read more of this story at Slashdot.


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Sunday, June 14th, 2009 Uncategorized